The settings class used by the build in NetworkVar implementations
Defines the read permissions for this var
Defines the write permissions for this var
The delegate used to evaluate write permission when the "Custom" mode is used
The delegate used to evaluate read permission when the "Custom" mode is used
The maximum times per second this var will be synced. A value of 0 will cause the variable to sync as soon as possible after being changed. A value of less than 0 will cause the variable to sync only at once at spawn and not update again.
The name of the channel to use for this variable. Variables with different channels will be split into different packets
Constructs a new NetworkedVarSettings instance